A strategy game based on modifying rules that cells in a 2d matrix develop by.
Differs from Conway's game in that there are separate life/movement rules, and rules can examine a cell's age.
Additionally, a few different types of cell exist, obstacles, turbos (which allow you to make an extra move in "slow mode"), and rule change squares.
Careful selection of rules, and in slow mode, decisions about where to expand, and when to use turbos, is necessary to win.
This was made in a day as a demo for the
LODP, my local programming society.